In battles, the player characters are on the right-hand side, while the enemies are on the left-hand side. Each character has a HP meter located at the top right corner by sustaining damages, the meter decreases until it reaches zero, which induces a KO (represented by a gravestone replacing the knocked out character) unless the player selects a resurrection command available on select characters. The commands have different color tags and have different impacts, including healing the team (pink), providing status buffs (white), single-target attacks (orange), area attacks (red), poisonous attacks (green), and possible instant-kill attacks (black), among others.įor each turn, the player is given choices for each character and must choose one of their three commands, which differ depending on the characters. Once a turn is used, the player has to wait for some time until the next turn begins. ![]() ![]() ![]() The player can also swap the current party with the reserve at any time. After each battle, all characters, including the knocked out ones, are restored to full health.
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